10.+Sprites

Animate a Sprite from a Sprite Sheet A Sprite Sheet is exactly what it sounds like; a sheet with a bunch of sprites on it. You can find them all over the internet just by searching for sprites. They are video game characters, cartoons, and other figures. Majority of the time they are found as a png or a gif file. Sprite sheets give you almost every available pose/view of a character from a video game. They enable you to freely edit to create your own sprite. Ex:

After you find a sprite you want then you have to get it into Flash.
 * 1) Go to File>Import to Library. (find your sprite from your hard drive)
 * 2) Open up the Library and right click on your sprite sheet, click on properties.
 * 3) Make sure “allow smoothing” is unchecked and the compression is set to lossless PNG/GIF [[image:spritetalk1.png]]
 * 4) Drag the sheet from the Library onto the stage
 * 5) Click on the sprite sheet and go to modify>trace bitmap
 * 6) Input these settings in the trace bitmap space

You will notice that your sheet has been broken into individual pixels. Also, the white background in between the different sprites should have been removed. 6. Again each frame should have a different sprite, we are making a frame by frame animation. Now you have a sprite running in place and all you have to do is add a motion tween to make him walk across the screen.
 * 1) Highlight each individual sprite pose (focus on one action, there may be multiple actions on your sheet) that you want to use and convert each pose into a graphic, title them appropriately.
 * 2) F8 is a shortcut to convert into a graphic!
 * 3) After you have converted the sprites you want into graphics next we are going to create a new movie clip by going to>New Symbol (ctrl F8) and selecting Movieclip. Be sure to give it an appropriate name that refers to your animation.
 * 4) After you have your new movie clip you will need to drag the sprites you have made into graphics from your library onto the stage in the order of the animation sequence. But make sure you create a new blank keyframe and put each sprite into his own keyframe in the correct order of the animation.
 * 5) Align each sprite so they are in the exact same location on your stage, open the align window and press the middle button in each of the two align to stage settings. [[image:spritetalk3.png]]

media type="file" key="MArioNoSound.swf" align="center" width="360" height="270"

**Objective** :Search the Internet for Sprites that you like. Create a mini animation movie using at least 3 different sprites that you have broken apart from a sprite sheet. Find a background for your sprites or make your own. Make sure your animation tells a story. A plot can be given without sound.
 * Minimum use of 3 Sprites.
 * Animation tells an obvious story.
 * Sprites have smooth animated transitions from one frame to the next
 * Start with an empty scene and end with an empty scene.
 * Use of motion tween to make sprites move from point "a" to point "b"
 * Upload to your wiki page & write about why you chose those particular sprites and how your story evolved.